Item type | Current library | Home library | Shelving location | Call number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|---|---|
Books | American University in Dubai | American University in Dubai | Main Collection | HD 9993 .E452 H54 2008 (Browse shelf(Opens below)) | Available | 601577 |
HD 9992 .U54 N5566 2019 From an idea to Nike : how marketing made Nike a global success / | HD 9993 .E452 C43 2006 Smartbomb : The Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution / | HD 9993 .E452 H37 2014 Console wars : Sega, Nintendo, and the battle that defined a generation / | HD 9993 .E452 H54 2008 Game development essentials : game project management / | HD 9993 .E452 H85 2014 The economics of a video game / | HD 9993 .T692 L483 2003 The toy and game inventor's handbook / | HD 9999 .B442 P57 2006 Science business : the promise, the reality, and the future of biotech / |
Includes bibliographical references (p. 274-278) and index.
History of game project management : from engineer to producer -- Concept development : describing the big idea -- Game design : defining the vision -- Technical design : creating the blueprint for production -- Art & sound design : giving the game shape and emotion -- Production plan : bringing order to chaos -- Team management : communication, objectivity, and leadership -- External relationships : managing beyond the development team -- Putting it all together : from idea to reality.
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