000 02135cam a2200373 a 4500
001 97034826
003 DLC
005 20240430143703.0
008 050915s1998 ctua b 000 0 eng
010 _a 97034826
020 _a0300074611 (pbk.) :
_c45.00
040 _aDLC
_cDLC
_dDLC
050 0 0 _aNC1000
_b.H55 1998
069 _a01111647
090 _aNC 1000 .H55 1998
090 _aNC 1000 .H55 1998
100 1 _aHiebert, Kenneth J.
_957294
245 1 0 _aGraphic design sources /
_cKenneth J. Hiebert.
260 _aNew Haven, CT :
_bYale University Press,
_cc1998.
300 _a224 p. :
_bill. (some col.) ;
_c29 cm.
504 _aIncludes bibliographical references.
520 0 _aIn this book, an award-winning graphic designer and teacher addresses students, educators, computer graphics users, practicing designers, and others seeking to understand the principles and process of good design. Interweaving theory and concrete, creative activity, he demonstrates the integration of such stimuli as nature, music, personal experience, statistical data, vernacular expression, and architecture in well-designed work. With clear explanations and hundreds of revealing illustrations, Hiebert discusses and demonstrates the process of design creation: first finding more universal and latent beginning points inherent in sources, then engaging in a thought process that leads to fresh and unpredictable interpretive results. The computer is used as an enabling tool while avoiding the cliche forms of obvious computer-generated design.
650 0 _aGraphic arts
_xTechnique.
_957295
650 0 _aComputer-aided design.
_957296
650 0 _aComputer graphics
_xTechnique.
_957297
650 0 _aGraphic design (Typography)
_957298
852 _9p45.00
_y01-31-1999
907 _a7329
_b08-06-10
_c08-06-10
942 _cBOOK
_00
998 _aaudmc
_b01-31-99
_cm
_da
_e-
_feng
_gctu
_h0
935 _a08/05/98
945 _g0
_i601179
_j0
_laudmc
_nCopy Type:01 - Books
_o-
_p165.38
_q-
_r-
_s-
_t1
_u0
_v0
_w0
_x0
_yi10106856
_z08-06-10
999 _c7329
_d7329