000 | 02135cam a2200373 a 4500 | ||
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001 | 97034826 | ||
003 | DLC | ||
005 | 20240430143703.0 | ||
008 | 050915s1998 ctua b 000 0 eng | ||
010 | _a 97034826 | ||
020 |
_a0300074611 (pbk.) : _c45.00 |
||
040 |
_aDLC _cDLC _dDLC |
||
050 | 0 | 0 |
_aNC1000 _b.H55 1998 |
069 | _a01111647 | ||
090 | _aNC 1000 .H55 1998 | ||
090 | _aNC 1000 .H55 1998 | ||
100 | 1 |
_aHiebert, Kenneth J. _957294 |
|
245 | 1 | 0 |
_aGraphic design sources / _cKenneth J. Hiebert. |
260 |
_aNew Haven, CT : _bYale University Press, _cc1998. |
||
300 |
_a224 p. : _bill. (some col.) ; _c29 cm. |
||
504 | _aIncludes bibliographical references. | ||
520 | 0 | _aIn this book, an award-winning graphic designer and teacher addresses students, educators, computer graphics users, practicing designers, and others seeking to understand the principles and process of good design. Interweaving theory and concrete, creative activity, he demonstrates the integration of such stimuli as nature, music, personal experience, statistical data, vernacular expression, and architecture in well-designed work. With clear explanations and hundreds of revealing illustrations, Hiebert discusses and demonstrates the process of design creation: first finding more universal and latent beginning points inherent in sources, then engaging in a thought process that leads to fresh and unpredictable interpretive results. The computer is used as an enabling tool while avoiding the cliche forms of obvious computer-generated design. | |
650 | 0 |
_aGraphic arts _xTechnique. _957295 |
|
650 | 0 |
_aComputer-aided design. _957296 |
|
650 | 0 |
_aComputer graphics _xTechnique. _957297 |
|
650 | 0 |
_aGraphic design (Typography) _957298 |
|
852 |
_9p45.00 _y01-31-1999 |
||
907 |
_a7329 _b08-06-10 _c08-06-10 |
||
942 |
_cBOOK _00 |
||
998 |
_aaudmc _b01-31-99 _cm _da _e- _feng _gctu _h0 |
||
935 | _a08/05/98 | ||
945 |
_g0 _i601179 _j0 _laudmc _nCopy Type:01 - Books _o- _p165.38 _q- _r- _s- _t1 _u0 _v0 _w0 _x0 _yi10106856 _z08-06-10 |
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999 |
_c7329 _d7329 |