000 01772cam a22003854a 4500
001 34023
003 DLC
005 20240430145044.0
008 100226s2010 nyua b 001 0 eng
010 _a 2010008505
020 _a9781568989372 (pbk.) :
_c24.95
020 _a1568989377 (pbk.) :
_c24.95
050 0 0 _aQA76.76.D47
_bR42 2010
090 _aQA 76.76 .D47 R42 2010
100 1 _aReas, Casey.
_9103929
245 1 0 _aForm+code in design, art, and architecture /
_cCasey Reas, Chandler McWilliams, LUST.
246 3 _aForm and code in design, art, and architecture
250 _a1st ed.
260 _aNew York :
_bPrinceton Architectural Press,
_cc2010.
300 _a176 p. :
_bill. (some col.) ;
_c22 cm.
490 0 _aDesign briefs
520 _aIllustrates how designers, artists, and architects use computer programming to enable creative ways of generating form and translating ideas. Offers an in-depth look at the use of software in all creative disciplines and introduces readers to more than 300 significant works from the past 60 years that utilize data mapping, digital fabrication, interactive media, gaming, artificial intelligence, and other media and expression.
504 _aIncludes bibliographical references (p. 174-175) and index.
650 0 _aComputer software
_xDevelopment.
_9103932
650 0 _aComputer-aided design.
_9103936
650 0 _aArt and technology.
_9103939
700 1 _aMcWilliams, Chandler.
_98669
710 2 _aLUST.
_9103942
852 1 _9P24.95usd
907 _a34023
_b12-05-11
_c12-04-11
942 _cBOOK
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