TY - BOOK AU - Derakhshani,Randi AU - Derakhshani,Dariush TI - Autodesk 3ds max 2012 essentials T2 - Autodesk official training guide SN - 9781118016756 (pbk.) : AV - TR897.7 .D46 2011 PY - 2011/// CY - Indianapolis, Ind. PB - Wiley Pub. KW - 3ds max (Computer file) KW - Computer animation KW - Three-dimensional display systems N1 - Includes index; Introduction. Chapter 1 The 3ds Max Interface. Chapter 2 Your First 3ds Max Project. Chapter 3 Modeling in 3ds Max: Part I. Chapter 4 Modeling in 3ds Max: Part II. Chapter 5 Animating a Bouncing Ball. Chapter 6 Animating a Thrown Knife. Chapter 7 Character Poly Modeling: Part I. Chapter 8 Character Poly Modeling: Part II. Chapter 9 Character Poly Modeling: Part III. Chapter 10 Introduction to Materials: Red Rocket. Chapter 11 Textures and UV Workf low: The Soldier. Chapter 12 Character Studio: Rigging. Chapter 13 Character Studio: Animating. Chapter 14 Introduction to Lighting: Red Rocket. Chapter 15 3ds Max Rendering. Chapter 16 mental ray and HDRI. Index. ER -